Combat, Crafting, Gathering
ICombatPlugin
- PreCombat - Happens when we are outside of combat.
- Pull - Happens when we want the combat routine to get us into combat
- Combat - Happens when we are in combat
- Heal - Happens after the combat hook
- Rest - Happens outside of combat to see if we should wait before pulling
All Combat tags should return Result.Failure If no actions were taken.
<Selector>
<Hook Name="PreCombat" Condition="!Core.Me.Incombat" />
<Hook Name="Rest" Condition="!Core.Me.Incombat" />
<Hook Name="Pull" Condition="!Core.Me.Incombat" />
<Hook Name="Combat" />
<Hook Name="Heal" />
</Selector>
Crafting & Gathering
These will likely be implmeneted by specific plugins.